Browsing Theses by Author "Qin, Zheng"
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An Embedded Shading Language
Qin, Zheng (University of Waterloo, 2004)Modern graphics accelerators have embedded programmable components in the form of vertex and fragment shading units. Current APIs permit specification of the programs for these components using an assembly-language level ... -
Vector Graphics for Real-time 3D Rendering
Qin, Zheng (University of Waterloo, 2009-01-27)Algorithms are presented that enable the use of vector graphics representations of images in texture maps for 3D real time rendering. Vector graphics images are resolution independent and can be zoomed arbitrarily ...