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Browsing Theses by Supervisor "Randall, Neil"
Now showing items 1-7 of 7
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Digital Dialogism: Space, Time, and Queerness in Video Games
(University of Waterloo, 2023-05-04)Video games are multimodal pieces of media; they communicate meaning through many layers of signification including aural, visual, narrative, mechanical, and more. To understand the ways that games communicate meaning and ... -
The Effects of Ambiguity: A Feminist Study of Human Signifiers in Human-Computer Interaction
(University of Waterloo, 2016-02-01)A lack of diversity in STEM (science, technology, engineering and math) fields has been a popular topic of discussion and a persistent challenge in terms of recruitment, engagement, opportunity and equality spanning decades. ... -
Heroism "at a Pinch:" The Story of the Structures of Middle-earth
(University of Waterloo, 2016-09-15)Discussions of the heroic element in J.R.R. Tolkien's The Lord of the Rings generally focus on Frodo and/or Aragorn. But Sam Gamgee is in some ways the best representative of the sort of heroism that Tolkien most admired, ... -
The Interdependency of Myth and Magic in the Fionavar Tapestry
(University of Waterloo, 2016-09-15)Guy Gavriel Kay's high fantasy trilogy, The Fionavar Tapestry, contains an intricate system of mythological and magical interdependencies. Myth and magic are presented in the light of a traditional interaction, with a ... -
On the Cultural Inaccessibility of Gaming: Invading, Creating, and Reclaiming the Cultural Clubhouse
(University of Waterloo, 2018-08-23)This dissertation uses intersectional feminist theory and Autoethnography to develop the concept of “cultural inaccessibility”. Cultural inaccessibility is a concept I’ve created to describe the ways that women are made ... -
Playing the Story: The Emergence of Narrative through the Interaction between Players, Game Mechanics, and Participatory Fan Communities.
(University of Waterloo, 2017-12-07)If all games are understood as ultimately driven by the operation of their mechanics, then that operation cannot fully exist without the interaction of a player, and by extension the participatory fan community in which ... -
We Are Having All Kinds of Fun: Fluidity in Shoebox Project
(University of Waterloo, 2018-01-15)Made public on LiveJournal between 2004 and 2008, Shoebox Project (SBP) is a multimedia fanfic written by ladyjaida and dorkorific. The plot takes place before that of the Harry Potter novels, detailing the last two years ...