Browsing Computer Science by Subject "video games"
Now showing items 1-3 of 3
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Designing a Unity Plugin to Predict Expected Affect in Games Using Biophilia
(University of Waterloo, 2022-09-28)Video games can generate different emotional states and affective reactions, but it can sometimes be difficult for a game’s visual designer to predict the emotional response a player might experience when designing a game ... -
LightPlay: An Ambient Light System for Video Game Indicators and Notifications
(University of Waterloo, 2020-08-11)Video games often have indicators and notifications to convey in-game information. However, displaying these visuals on-screen come with trade-offs, such as consuming screen real estate and an inability for them to be ... -
Using AI-Supported Onboarding Systems in Video Games to Improve Player Experience
(University of Waterloo, 2024-04-15)Video games face the challenge of providing onboarding that motivates new players to engage with a game beyond their initial experience. Interactive media inherently influences players’ cognitive load during the learning ...